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Factorio BlueprintsAll belt balancersFactorio 16 to 8 Balancer Blueprint

Factorio 16 to 8 Balancer Blueprint

Halves sixteen belts into eight in 16 x 24 tiles with 40 splitters, and keeps throughput unlimited at that size. Blue only.

In-game render of the 16 to 8 balancer blueprint

In-game render of the 16 to 8 balancer blueprint

16 to 8 balancer for blue belts

168Throughput unlimited
Input belts
16
Output belts
8
Balancer type
belt
Size (tiles, width x length)
16 x 24
Listed belt tiers
blue
Throughput unlimited
Yes
Input balanced
Yes
Output balanced
Yes
Entities in the blueprint
Express transport belts
158
Express underground belts
88
Express splitters
40
String exported by Factorio
2.0.69.0
Designer
raynquist

String exported by Factorio 2.0.69. Decoded and checked by this site; not test-imported in the game.

Is the 16 to 8 balancer throughput unlimited?

Yes. Throughput unlimited means any group of input belts can feed any group of output belts at their full rate. If some inputs run dry or some outputs back up, the belts that are still in use keep moving at full speed. Choose this layout where belts will often be partly used, such as at the start of a main bus.

Belt tier note

Built with express (blue) belts, splitters and undergrounds. The collection names no other tier for this layout, so treat it as a blue-belt design. Rebuilding it with red or turbo parts has not been checked by the collection or by this site.

The source lists no compatible tiers for this entry; it is built with blue belt entities.

Source
Book
Raynquist's Belt Balancers Fall 2025
Book folder
other balancers/miscellaneous
Name in the book
16-8 TU balancer
The book covers
1-1 to 9-9, plus some 10-x, 12-x, 16-16, 32-32, 64-64 and 128-128 configurations; lane balancers for 1, 2, 3, 4, 6 and 8 belts; yellow-belt alternates in a downgrades folder

16 to 8 balancer blueprint string

The string was exported from Factorio 2.0.69. Copy it, open the game and press Import string on the shortcut bar, then paste. This site decoded the string and checked the entities and size against the preview, but did not import it in the game.

Nearby balancer configurations

All belt balancers